/* ============================================================
   Naio Games — studio site
   Two zones:
     · Studio chrome  → neutral, minimal, clean sans (light)
     · #hexwright band → grim dark-fantasy (Metamorphous serif)
   Swap the ~5 --studio-* tokens to flip the studio zone light↔dark.
   ============================================================ */

@font-face {
  font-family: 'Metamorphous';
  src: url('/assets/fonts/Metamorphous-Regular.woff2') format('woff2');
  font-weight: 400;
  font-style: normal;
  font-display: swap;
}

:root {
  /* --- Studio (neutral) zone --- */
  --studio-bg:        #faf9f7;
  --studio-surface:   #ffffff;
  --studio-ink:       #1a1a1a;
  --studio-muted:     #55524d;
  --studio-line:      #e4e0d9;
  --studio-accent:    #b0472a;   /* restrained ember tie-in to the game */

  /* --- Hexwright (grim) zone --- */
  --grim-bg-top:      #0a0b0d;
  --grim-bg-bottom:   #1c1a1e;
  --grim-clear:       #0d0f12;
  --grim-iron:        #14161a;
  --grim-iron-hi:     #21252b;
  --grim-outline:     #14110f;
  --grim-brass:       #4a4038;
  --grim-ember:       #b0472a;
  --grim-ember-gold:  #e8a24a;
  --grim-ash:         #6b6560;
  --grim-bone:        #cbc3ad;
  --grim-bone-hi:     #e8ddc8;

  /* --- Type --- */
  --sans: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Helvetica, Arial,
          'Noto Sans', sans-serif;
  --serif: 'Metamorphous', 'Trajan Pro', Georgia, serif;

  --wrap: 68rem;
  --pad: clamp(1.25rem, 5vw, 3rem);
  --topbar-h: 3.5rem;
}

/* ---------- reset-ish ---------- */
* { box-sizing: border-box; }
html {
  -webkit-text-size-adjust: 100%;
  scroll-behavior: smooth;
  scroll-padding-top: calc(var(--topbar-h) + 1rem);  /* anchors clear the sticky bar */
}
body {
  margin: 0;
  font-family: var(--sans);
  font-size: clamp(1rem, 0.95rem + 0.3vw, 1.125rem);
  line-height: 1.65;
  color: var(--studio-ink);
  background: var(--studio-bg);
  -webkit-font-smoothing: antialiased;
  text-rendering: optimizeLegibility;
}
img { max-width: 100%; height: auto; display: block; }
a { color: var(--studio-accent); }

.wrap { width: min(var(--wrap), 100%); margin-inline: auto; padding-inline: var(--pad); }

/* ---------- skip link ---------- */
.skip-link {
  position: absolute;
  left: -9999px;
  top: 0;
  background: var(--studio-ink);
  color: #fff;
  padding: 0.6rem 1rem;
  z-index: 100;
}
.skip-link:focus { left: 0; }

/* ---------- focus visibility ---------- */
:focus-visible {
  outline: 2px solid var(--studio-accent);
  outline-offset: 3px;
  border-radius: 2px;
}

/* ---------- buttons ---------- */
.btn {
  display: inline-block;
  font: inherit;
  font-weight: 600;
  letter-spacing: 0.02em;
  text-decoration: none;
  padding: 0.85rem 1.6rem;
  border-radius: 2px;
  border: 1px solid transparent;
  cursor: pointer;
  transition: background-color 0.18s ease, border-color 0.18s ease, color 0.18s ease;
}
/* studio ghost button */
.btn--ghost {
  color: var(--studio-ink);
  border-color: var(--studio-ink);
  background: transparent;
}
.btn--ghost:hover { background: var(--studio-ink); color: var(--studio-bg); }

.btn--ghost:hover { transform: translateY(-1px); }

/* grim ember button — cold iron warming to ember */
.btn--ember {
  color: var(--grim-bone-hi);
  background: color-mix(in srgb, var(--grim-iron) 92%, transparent);
  border-color: var(--grim-brass);
  box-shadow: inset 0 0 0 1px rgba(0,0,0,0.35);
  transition: background-color 0.18s ease, border-color 0.18s ease,
              color 0.18s ease, transform 0.18s ease, box-shadow 0.18s ease;
}
.btn--ember:hover,
.btn--ember:focus-visible {
  color: var(--grim-ember-gold);
  border-color: var(--grim-ember);
  background: color-mix(in srgb, var(--grim-iron-hi) 92%, transparent);
}
.btn--ember:hover {
  transform: translateY(-1px);
  box-shadow: inset 0 0 0 1px rgba(0,0,0,0.35),
              0 0 22px -6px color-mix(in srgb, var(--grim-ember) 70%, transparent);
}

.btn--sm { padding: 0.45rem 0.95rem; font-size: 0.85rem; }

/* ---------- sticky top bar ---------- */
.topbar {
  position: sticky;
  top: 0;
  z-index: 50;
  min-height: var(--topbar-h);
  display: flex;
  align-items: center;
  background: color-mix(in srgb, var(--studio-bg) 85%, transparent);
  border-bottom: 1px solid var(--studio-line);
  backdrop-filter: saturate(1.1) blur(10px);
  -webkit-backdrop-filter: saturate(1.1) blur(10px);
}
.topbar__inner {
  display: flex;
  align-items: center;
  gap: 1.25rem;
  width: min(var(--wrap), 100%);
}
.topbar__brand {
  display: inline-flex;
  align-items: center;
  gap: 0.55rem;
  font-weight: 700;
  letter-spacing: 0.12em;
  text-transform: uppercase;
  font-size: 0.85rem;
  color: var(--studio-ink);
  text-decoration: none;
  white-space: nowrap;
}
.topbar__logo { display: block; height: 1.6rem; width: auto; }
.topbar__nav {
  display: flex;
  gap: 1.5rem;
  margin-inline: auto;   /* center links, push brand left + CTA right */
}
.topbar__nav a {
  color: var(--studio-muted);
  text-decoration: none;
  font-size: 0.9rem;
  font-weight: 500;
  padding: 0.25rem 0;
  border-bottom: 1px solid transparent;
  transition: color 0.18s ease, border-color 0.18s ease;
}
.topbar__nav a:hover { color: var(--studio-ink); border-color: var(--studio-accent); }
.topbar__cta { flex: none; }

@media (max-width: 40rem) {
  .topbar__nav { display: none; }         /* collapse to brand + Follow; links live in footer */
  .topbar__cta { margin-inline-start: auto; }
}

/* ---------- hero (studio) ---------- */
.hero {
  padding-block: clamp(3.5rem, 10vw, 7rem) clamp(3rem, 9vw, 6rem);
  scroll-margin-top: var(--topbar-h);
}
.hero__inner { max-width: 46rem; }
.hero__logo {
  display: block;
  height: clamp(3.25rem, 8vw, 5rem);
  width: auto;
  margin: 0 0 1.75rem;
}
.hero__kicker {
  display: inline-block;
  text-transform: uppercase;
  letter-spacing: 0.2em;
  font-size: 0.72rem;
  font-weight: 600;
  color: var(--studio-muted);
  margin: 0 0 1.25rem;
  padding-bottom: 0.5rem;
  border-bottom: 2px solid var(--studio-accent);   /* ember hairline → ties studio to the game */
}
.wordmark {
  font-family: var(--sans);
  font-weight: 700;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  font-size: clamp(2.25rem, 6vw, 4rem);
  line-height: 1.05;
  margin: 0 0 1.25rem;
}
.hero__tagline {
  font-size: clamp(1.15rem, 1rem + 1vw, 1.6rem);
  color: var(--studio-ink);
  font-weight: 500;
  margin: 0 0 1rem;
}
.hero__lead { color: var(--studio-muted); margin: 0 0 2rem; max-width: 38rem; }

/* ---------- section titles (studio) ---------- */
.section-title {
  font-family: var(--sans);
  font-weight: 700;
  letter-spacing: 0.02em;
  font-size: clamp(1.4rem, 1.1rem + 1vw, 2rem);
  margin: 0 0 1rem;
}

/* ============================================================
   HEXWRIGHT — the grim band
   ============================================================ */
.game {
  background: linear-gradient(160deg, var(--grim-bg-top), var(--grim-bg-bottom));
  color: var(--grim-bone);
  padding-block: clamp(4rem, 11vw, 7.5rem);
  border-block: 1px solid var(--grim-outline);
  position: relative;
  overflow: hidden;
  scroll-margin-top: var(--topbar-h);
}
/* static ember vignette — atmosphere behind the title, no animation */
.game::before {
  content: "";
  position: absolute;
  inset: 0;
  background: radial-gradient(60% 55% at 15% 22%,
              color-mix(in srgb, var(--grim-ember) 22%, transparent), transparent 70%);
  pointer-events: none;
}
.game__inner { max-width: 46rem; position: relative; }
.eyebrow {
  text-transform: uppercase;
  letter-spacing: 0.22em;
  font-size: 0.72rem;
  font-weight: 600;
  color: var(--grim-ember-gold);
  margin: 0 0 1rem;
}
.game__title {
  font-family: var(--serif);
  font-weight: 400;
  font-size: clamp(2.75rem, 8vw, 5.25rem);
  line-height: 1;
  letter-spacing: 0.01em;
  margin: 0 0 1.5rem;
  color: var(--grim-bone-hi);
  /* chunky dark outline so the smooth serif reads as kin to the game's outlined sprites */
  text-shadow:
    -2px -2px 0 var(--grim-outline),  2px -2px 0 var(--grim-outline),
    -2px  2px 0 var(--grim-outline),  2px  2px 0 var(--grim-outline),
     0    2px 0 var(--grim-outline),  0   -2px 0 var(--grim-outline),
     2px  0   0 var(--grim-outline), -2px  0   0 var(--grim-outline),
     0    6px 18px rgba(0,0,0,0.55);
}
.game__pitch { font-size: clamp(1.05rem, 1rem + 0.4vw, 1.25rem); color: var(--grim-bone); margin: 0 0 1.75rem; }
.game__facts {
  list-style: none;
  margin: 0 0 2.25rem;
  padding: 0;
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(14rem, 1fr));
  gap: 0.5rem 1.5rem;
}
.game__facts li {
  position: relative;
  padding-left: 1.25rem;
  color: var(--grim-bone);
}
.game__facts li::before {
  content: "";
  position: absolute;
  left: 0; top: 0.65em;
  width: 6px; height: 6px;
  background: var(--grim-ember);
  transform: rotate(45deg);   /* ember fleck */
}
.game__cta { display: flex; flex-direction: column; gap: 0.9rem; align-items: flex-start; }
.game__note, .game__list { color: var(--grim-ash); font-size: 0.9rem; margin: 0; }

/* ---------- about / contact (studio) ---------- */
.about, .contact { padding-block: clamp(3.5rem, 9vw, 6rem); scroll-margin-top: var(--topbar-h); }
.about__inner, .contact__inner { max-width: 42rem; }
.about p, .contact p { color: var(--studio-muted); margin: 0 0 1rem; }
.about p:first-of-type { color: var(--studio-ink); }

.socials { list-style: none; display: flex; flex-wrap: wrap; gap: 1.25rem; padding: 0; margin: 1.25rem 0; }
.socials a { font-weight: 600; text-decoration: none; border-bottom: 1px solid currentColor; padding-bottom: 2px; }
.socials a:hover { color: var(--studio-ink); }
.contact__list { font-size: 0.95rem; }

/* ---------- footer (studio) ---------- */
.footer {
  border-top: 1px solid var(--studio-line);
  padding-block: clamp(2.5rem, 6vw, 4rem);
  background: var(--studio-surface);
}
.footer__inner { display: grid; gap: 1rem; }
.footer__mark {
  display: inline-flex;
  align-items: center;
  gap: 0.5rem;
  font-weight: 700;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  margin: 0;
}
.footer__logo { display: block; height: 1.3rem; width: auto; }
.footer__nav { display: flex; flex-wrap: wrap; gap: 1.25rem; }
.footer__nav a { color: var(--studio-muted); text-decoration: none; }
.footer__nav a:hover { color: var(--studio-ink); }
.footer__fine { color: var(--studio-muted); font-size: 0.85rem; max-width: 42rem; margin: 0; }

/* ---------- focus color inside the grim band ---------- */
.game :focus-visible { outline-color: var(--grim-ember-gold); }

/* ---------- scroll-reveal (progressive enhancement) ----------
   Hidden ONLY when JS is active (.js) AND motion is allowed. No-JS users and
   reduced-motion users never see the hidden state — content is always present. */
@media (prefers-reduced-motion: no-preference) {
  .js [data-reveal] {
    opacity: 0;
    transform: translate3d(0, 18px, 0);
    transition: opacity 0.6s ease-out, transform 0.6s ease-out;
  }
  .js [data-reveal].is-visible {
    opacity: 1;
    transform: none;
  }
}

/* ---------- motion ---------- */
@media (prefers-reduced-motion: reduce) {
  html { scroll-behavior: auto; }
  * { transition: none !important; animation: none !important; }
}

/* ---------- optional mono-dark studio override (kept for easy flip)
   Uncomment to darken the studio zone; the Hexwright band is unaffected.
@media (prefers-color-scheme: dark) {
  :root {
    --studio-bg:      #121316;
    --studio-surface: #17181c;
    --studio-ink:     #ece9e2;
    --studio-muted:   #a7a29a;
    --studio-line:    #2a2c30;
  }
  .btn--ghost { color: var(--studio-ink); border-color: var(--studio-ink); }
  .btn--ghost:hover { background: var(--studio-ink); color: var(--studio-bg); }
  .topbar { background: color-mix(in srgb, var(--studio-bg) 85%, transparent); }
}
---------- */
